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LearnKey Online: Macromedia Flash to be taught on another date. |
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Description:
Flash, a powerful vector graphics program, allows you to assemble dynamic animated and interactive content. Using graphics, animation, sound and interactivity, Flash can excite, teach, entertain and provide practical information. Flash can help you bring excitement and creativity to your lessons and collaborative projects in the classroom. Because this is such a powerful program, participants should be experienced computer users to benefit the most from this course.
UEN has partnered with LearnKey to offer an online and computer-based training course on Macromedia Flash software. LearnKey’s materials include video of an engaging expert, along with easy to understand visual concept explanations. Screen capture tutorials, “labs” for practice and interactive tests on concept segments add up to clear, easy to follow skills training. UEN adds stimulating interactive discussions among class participants, the support of a live human facilitator, and assignments that help participants move beyond the skills to effectively integrate these tools in their curriculum and practice. Participants have opportunities for practice, project development and feedback within the online course environment.
Required Materials Purchase:
The LearnKey training materials are on stand-alone CDs. These CDs work only on WINDOWS computers. The CDs contain training materials, but DO NOT include the software. We STRONGLY recommend that you have the software available to practice with and use. The required $40 fee pays for the materials on the CD and the LICENSE to install those materials on up to three computers. The fee must be paid in advance so we can have the materials available at the orientation meeting.
Pre-requisites:
This course is most suited for those with significant technical expertise or prior Web design experience.
Skill Level:
A lot of Computer Experience
Type of course:
Online
Learning Outcomes:
Upon completion of this course, participants will:
- Understand two different uses of Flash in the classroom.
- Understand how to navigate in the Flash environment.
- Use Flash's drawing tools to create simple and complex objects.
- Add text and manipulate its behavior and appearance.
- Create frame-by-frame, shape tweened, and motion tweened animation.
- Build layers and use them to create effects.
- Manipulate objects, experiment with shape interaction, and import artwork.
- Publish a Flash movie.
Credit:
1 hour USOE credit
1 semester hour SUU credit
Points:
18 licensure points
Assignment:
Create a Flash movie that you can use in your classroom, or create a sample of the product you expect your students to produce as part of a project for which they create a Flash movie. It can be used in a web page or as a stand-alone movie. The movie must include at least: three different motion or shape tweens, two buttons and two actions
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